
Lukas Rox
Aideron Technologies
18
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Posted - 2013.01.17 14:07:00 -
[1] - Quote
Iniquita wrote:Here are a few things that are wrong with pos presently:
POS roles are horrible. In order to let someone do something with a single pos you have to grant them roles which allow them to mess with every other tower you have. You are not able to assign roles to specific towers, systems, constellations, individuals, or groups. This is a problem for wormhole dwellers as well who live in their pos for extended periods of time.
POS setup is a painful mechanic Right now when setting up a tower you must manipulate a green box into a position at least 45km or so from the pos in order to anchor it, you must do this for each module. The process of anchoring a large number of modules becomes one of tedious camera manipulation and counting modules to ensure they are placed properly.
The amount of keyboard time required to setup a large deathstar pos of the type used for staging in deployment systems can easily exceed 2-3 hours. This is the amount of time required simply to online all the modules, not move them, manipulate thier position, or fill them with ammo.
A large alliance requires significant out game tools to manage POS tasks such as: Notifying logistics when pos need fueled, notification of a structure attack, figuring out fuel needs, etc...
The stront timing mechanic is incredibly tedious, annoying to calculate, and strontium has an incredibly large volume.
If you've ever tried to move a supercap or especially a titan around in a pos bubble or during a mass login you'll understand how bumping and pos also present an interesting challenge. Additionally some pos modules such as a ship maintenance array have an incredibly small refitting range making it more practical to unanchor and move the module rather than try and navigate your titan in range.
You are also unable to swap t3 subsystems on a ship maintenance array requiring wormhole dwellers to find a station in k-space if they wish to swap subsystems on their ships.
Please do not abandon this pos revamp, it impacts more players than you are willing to admit
Very insightful post. As a person who has to do with POSes on a daily basis I cant agree more.
POS system needs a ground up revamp, or at least serious maintenance. Setting up mods is just barely better because of reduced anchor/online timers. We need better GUI. We need better linking UI - one similar to the PI wouldn't be bad. POS fitting window would not be a bad idea. More control over who has access where would also help a lot.
Please cosider it - the amount of ppl who have to interact with POSs might be small, but we who do are enablers for the rest of our corp mates. Reducing fuel types to 1 was great idea, but it was only the tip of an iceberg. |